Hi, I'm HattrickZ / Joseph.
Here are the brief introductions to my works.
Github page: https://github.com/hattricknameless
Colonize Mars is a simulation game focus on Wave Function Collapse and State Machine agents. The terrain assets are made by myself in MagicaVoxel. In this game player watches a group of astronaut landing on Mars, collecting precious minerals.
Magic Boba Trolley is a gam jam game made in GGJ2025, in collaborate with Alex, Tommy and Yaneth. It is a game about collecting floating bubbles to complete the order and make monster customers happy. I contributed the game design and most of the programming.
FearHarvester is a puzzle game features playing as monsters which hunts for villager. This is a design coursework with a design document and a one-pager. Game made in Unity and model assets made in MagicaVoxel.
Fear Harvester One-Pager: https://tree-syrup-544.notion.site/FEAR-HARVESTER-One-Pager-1d2ba8096b95800a8f7c...
Fear Harvester Design Document: https://tree-syrup-544.notion.site/FEAR-HARVESTER-Design-Process-1d2ba8096b95806...
Painter Survivor is a horde survivor game featuring drawing symbols to cast spells. This is a project I might come back afterwards. It is a great idea to be flesh out into a full roguelike game.
Scale on Scale is a game jam game made in GMTK Game Jam 2024. This game features stacking blocks to match the target number with some twist. It is a game I made while learning Godot during the jam, so the triggering on the block isn't accurate.